Lead Combat Designer [Netherlands – Breda]
, , Netherlands
€ 40.000 - 60.000
NeoBards is looking for a combat game designer familiar with third-person action games and experienced in making PvP games to join us in the development of a next-gen, action, competitive multiplayer co-op game. We welcome you who are experienced in designing combat and multiplayer PvP games to join NeoBards and lead our combat design team in our brand new European studio!
Role
Design combat in a third-person view
Establish the rules and enjoyability of combat and multiplayer PvP
Based on the game’s objectives, interactive elements and environment design, lay out the most suitable combat experience design
Establish the combat system and required features; work with colleagues from different professional fields to set up the necessary production methods and pipeline for combat
Provide guidance to the combat design team to ensure that the production results are aligned with the game’s objectives and assist members in task planning and personal growth
Key Responsibilities
Review the combat design team’s documentation to ensure that colleagues from various disciplines can fully understand the enjoyability and objectives of the design
Establish the combat system and design direction; ensure that the combat team’s designs are aligned with the game’s objectives
Lead members of the combat design team and colleagues from related disciplines; ensure that members’ work efficiency and quality are aligned with the game’s objectives
Provide guidance and training for members to elevate their capabilities
Review production results to validate quality and playability
Required Skills
A minimum of 5 years of experience in combat design for action games
Prior experience in leading a combat design team and participating in a complete combat design from start to finish for a project
Experience in producing third-person, real-time, 3D action, combat-oriented games
Experience in designing for online PvP games
Understanding of the relationship between behavior states and movement components when creating characters
Excellent verbal and written communication skills
Familiar with Unreal Engine
Experience with visual scripting to create combat systems
Experience with AAA games development in leadership role would be an advantage
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